 | Jean Probert07/26/2011 4:47:41 PM | Dale, all I am doing with the inset operation in the UV editor is creating a control edge just inside the last edges of the fillet. These control edges set up 3 coplanar polygons on each face that keep the long faces coplanar when subdivision is applied. This is more often done by setting a center edge, and beveling it back toward the fillets, but the way I did it is faster and more controlled. You can export the image, or export the UV geometry, or send the model to Photoshop Extended, if you have a matched version of Photoshop. The image you export, for now, is not cropped at the UV canvas, so you have to manually set the crop at the edges of the UV canvas. |